ci: workflow release — bangun AppImage dari sumber saat tag v* dipush, uji jalan tanpa tampilan, lalu lampirkan ke Release
docs: badge rilis + panduan unduh AppImage di README
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name: release
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# Build the GAMEMAX LCD AppImage from source and attach it to a GitHub release.
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# Trigger: push a tag like v1.0.0 (or run manually from the Actions tab).
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on:
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push:
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tags: ["v*"]
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workflow_dispatch:
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permissions:
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contents: write
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jobs:
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appimage:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v4
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- name: Install build dependencies
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run: |
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sudo apt-get update
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sudo apt-get install -y --no-install-recommends \
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libgl1 libegl1 libxkbcommon0 libdbus-1-3 libfuse2 fuse
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- name: Set up uv
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uses: astral-sh/setup-uv@v5
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- name: Build AppImage
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env:
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APPIMAGE_EXTRACT_AND_RUN: "1"
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run: bash packaging/build_appimage.sh
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- name: Smoke test the bundle (no display)
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env:
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APPIMAGE_EXTRACT_AND_RUN: "1"
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QT_QPA_PLATFORM: offscreen
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run: |
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./dist/GAMEMAX-LCD-x86_64.AppImage --selftest
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- name: Publish release
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uses: softprops/action-gh-release@v2
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with:
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name: GAMEMAX LCD ${{ github.ref_name }}
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generate_release_notes: true
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body: |
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Linux bridge + tray app for the LCD panel of GAMEMAX IceBurg Digital AIO
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coolers. Built automatically from `${{ github.sha }}`.
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**Download** `GAMEMAX-LCD-x86_64.AppImage`, then:
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```bash
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chmod +x GAMEMAX-LCD-x86_64.AppImage
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./GAMEMAX-LCD-x86_64.AppImage # tray + window
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./GAMEMAX-LCD-x86_64.AppImage --selftest # verify the bundle starts
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```
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Device access still needs the udev rule once:
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`sudo cp packaging/70-gamemax.rules /etc/udev/rules.d/ && sudo udevadm control --reload`
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Independent project, not affiliated with the vendor — see DISCLAIMER.md.
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files: dist/GAMEMAX-LCD-x86_64.AppImage
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@@ -7,6 +7,9 @@ Reverse engineered independently from the Windows vendor software
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(`PcInfoMonitorPro.exe` / "IceBurg Digital Software"); the protocol notes are in
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(`PcInfoMonitorPro.exe` / "IceBurg Digital Software"); the protocol notes are in
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[`docs/reverse-engineering.md`](docs/reverse-engineering.md) (Indonesian).
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[`docs/reverse-engineering.md`](docs/reverse-engineering.md) (Indonesian).
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[](https://github.com/oxpoe/Gamemax-linux-apps/releases)
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[](LICENSE)
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Author: **oxpoe** · License: **MIT** · Independent project, **not affiliated with the
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Author: **oxpoe** · License: **MIT** · Independent project, **not affiliated with the
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vendor** — please read [DISCLAIMER.md](DISCLAIMER.md) before using it.
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vendor** — please read [DISCLAIMER.md](DISCLAIMER.md) before using it.
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@@ -134,7 +137,16 @@ The tray app can do all of this for you (buttons *Pasang / perbarui layanan*,
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## Tray app / AppImage
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## Tray app / AppImage
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**Download (recommended):** grab `GAMEMAX-LCD-x86_64.AppImage` from
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[Releases](../../releases) — it bundles PySide6, the sender script and the icon, and is
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built automatically from source by `.github/workflows/release.yml`.
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```bash
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```bash
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chmod +x GAMEMAX-LCD-x86_64.AppImage
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./GAMEMAX-LCD-x86_64.AppImage --selftest # verify it starts (no display needed)
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./GAMEMAX-LCD-x86_64.AppImage # window + tray
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# or run from source
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uv run --with pyside6 python src/gamemax_gui.py # window + tray
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uv run --with pyside6 python src/gamemax_gui.py # window + tray
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uv run --with pyside6 python src/gamemax_gui.py --tray-only
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uv run --with pyside6 python src/gamemax_gui.py --tray-only
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