feat: suite uji mencetak pesan hasil + GAMEMAX_DEBUG menyalin log ke stdout
docs: bagian Updates (pemeriksaan & pembaruan satu klik dari GitHub Releases) versi 1.2.2
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@@ -105,6 +105,7 @@ temperature source (Tctl vs Tccd).
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- **Plug and play**: the service waits for the device, streams while present and keeps
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waiting through unplug/replug; a udev rule grants access to the logged-in user
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- **Single instance**: launching the app again just raises the running window
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- **Self-update from GitHub Releases** (check + one-click update)
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- **Donate / GitHub buttons** in the app (window and tray menu)
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- **AppImage build** script (`packaging/build_appimage.sh`, PySide6 bundled)
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@@ -208,6 +209,20 @@ docs/ reverse-engineering.md — full analysis (Indonesian)
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assets/ previews and icon
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```
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## Updates
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The app keeps itself current from GitHub Releases:
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- On start (when running from an AppImage) and from the **Periksa pembaruan** button or the
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tray menu, it asks the GitHub API for the latest release and compares it with its version.
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- When a newer release exists, a **Perbarui ke vX.Y.Z** button appears. One click downloads
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the release asset, replaces the running AppImage atomically, refreshes the sender from the
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new bundle and restarts the service. Restart the app to use the new version.
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- Nothing is downloaded without that click, and no other files are touched.
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If the check fails (offline, proxy), the message appears in the app log. `GAMEMAX_DEBUG=1`
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also mirrors the log to stdout for headless runs.
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## Support
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If this project is useful to you:
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